Brutal doom v21 script error2/14/2023 ![]() The Spidermastermind's collision and movement was completely remade. Every projectile such plasmaballs and fireballs will leave decals on floor and ceiling. Greatly improved driping blood effects. Blood pools will form around a killed monster. ![]() Fixed a bug causing the Revenant Missile Launcher's projectiles to not lock on enemies. Many sounds for gore and environment were changed, to add more variety. You can now dual wield the assault rifles. All gore and blood sprites from other games such as Blood were completely removed, and new ones, better fitting Doom's art style, were added. Added uncountable new attack, pain, fatality, and death animations for all monsters. ![]() This fixed a bug causing headshot kills to not contabilize to a player's score on a multiplayer game, and has a better way to calculate damage input, making every attack deal a fixed double ammount of damage. If you are using Linux or Mac, and can't drag and drop files, download Zdoom Launcher () 1) Download and install Zandronum () (if you don't know how to setup this sourceport, just check it's tutorials)Ģ) Copy brutalv20.pk3 to Zandronum's folder.ģ) Drag and drop brutalv20.pk3 over zandronum.exe.
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